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Our History

Founded in 2012, PsyTrack is proud to be a pioneer in the video game industry in Puerto Rico. We are committed to producing the best quality and innovative titles the industry has yet to see. We aim to create a creative atmosphere where every opinion is heard, and ideas runs free. From our humble beginnings at the Polytechnic University of Puerto Rico we now seek to show the world how far the imagination can go.

The Team

Josue Montalvo

BA in Computer Engineering and MBA on Engineering Administration. Has more than 5 years of experience on the technology and video game fields.

Founder, Project Planner, Programmer

Founder, Game Designer, Graphic Designer

BS in Computer Science with more than 5 years of experience in the softeare development field.

 

Knowledgeable in graphic design, level design and programming languages such as C# and C++

 

 

Previously worked with the OpenSurge 2D engine as a programer and level designer.

Ruben Caceres

Ruben Alex cardona

              Programmer

Graduated with a BA in Web Technologies. Always keeping up to date with the ever-changing web standards. Valuable knowledge of web and cloud services, such as Windows Azure.

              Programmer, Designer

Colin Beard

Angelica Perez

Graduated with a BA in Web Technologies. Always keeping up to date with the ever-changing web standards. Valuable knowledge of web and cloud services, such as Windows Azure.

             Music Composer

More than 3 years of experience composing music professionally.

 

His musical compositions can be heard in the OpenSurge engine based game “Mechanical Marathon”, as well as in PsyTrack's “Glitch Odyssey”, Piggy Spanker” and "Mind Schemes"

Graphic Designer

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